How It Works
Three simple steps to get accurate calculations
Enter Development Costs
Input your development hours, hourly rate, asset costs, and marketing budget to calculate total project investment.
Set Pricing & Sales
Define your game price, expected sales volume, and platform fees to project revenue streams.
Analyze Profitability
Review net profit, ROI, break-even analysis, and actionable insights for project optimization.
Game Development Inputs
Enter your development costs, pricing, and sales projections to calculate profitability.
Share Your Scenario
Copy link with your current inputs
Total hours spent developing the game
Your hourly rate for development work
Cost of assets, software licenses, and development tools
Total budget allocated for marketing and promotion
Price per game unit/copy sold
Projected number of game copies to be sold
Platform commission (Steam: 30%, Epic: 12%, itch.io: 10%)
Estimated hours for bug fixes and customer support
Hourly rate for post-launch support work
Combined tax rate (income tax + business tax)
Game development profitability calculation
Project is projected to lose money - consider increasing price or reducing costs.
Effective hourly rate is below minimum wage - consider optimization.
Net Profit
Your project needs optimization to become profitable.
Key Metrics
Cost Breakdown
Performance Insights
Business Analysis
Project Operating at a Loss
High Break-Even Point
Low Effective Hourly Rate
Long Break-Even Period
Game Development Success Tips
- • Start with a minimum viable product (MVP) to test market demand
- • Build a community around your game before launch
- • Consider early access or beta testing for feedback and revenue
- • Plan for post-launch content and updates to extend game lifecycle
- • Research your target audience and optimize for their platforms
- • Budget for marketing - great games need visibility to succeed
- • Track key metrics: conversion rates, player retention, and lifetime value
- • Consider multiple revenue streams: DLC, merchandise, sequels
Indie Game Business Strategy
Market Research: Study successful games in your genre for pricing and feature benchmarks.
Platform Strategy: Consider starting on PC (lower barriers) before console/mobile ports.
Marketing Timeline: Begin marketing 6-12 months before launch with devlogs and social media.
Revenue Optimization: Test different price points and consider regional pricing strategies.
Frequently Asked Questions
How accurate are game development profitability calculations?
What should I include in development hours?
How do I estimate expected units sold?
What are typical platform fees?
Should I include my time if I'm working for free?
How do I plan for post-launch support?
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